player.addtofaction 0001bcc0 #
What number should I replace the # with? And if I do this, will it wreck my questlines? Or cause any CTD's?
PS:
Can this be applied to Thalmor as well?
1 Answer
From doing a quick google search, it appears that the command is built up from three parts:
player.addfaction <factionID> <True|False>So for example, joining the Bandit faction would look like:
player.addfaction E0CD9 1If you ever wanted to leave a faction, the 1 at the end would likely change to either a 0 or a 2[citation needed]
You can see a full list of all the faction IDs here
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